When Activated is a trigger that fires when the object is switched to its activated or faded-in state.
Basics
Use the When Activated trigger to make training objects react to their activation or fade-in.
Training objects are activated by the Show Asset (Assets, Standard Assets) or Activate Module (Modules) action.
It is available for all objects except Environments.
The property Visible when scene loaded (Assets, Standard Assets) or Activate when scene loaded (Module) causes this trigger to be automatically fired directly when a scene is started.
Working with the Trigger When Activated
Add Trigger When Activated
Open the Trigger Hover Panel by clicking + Add Trigger in the side panel of a selected object.
The hover panel appears on the right edge of the window in front of the side panel.
Click When Activated to attach the trigger to the selected training object.