Click is a trigger that fires when a user clicks on an object.
Basics
Use the Click trigger to make training objects interactive. Objects with this trigger become clickable buttons.
It is available for all "corporeal" objects, i.e. all assets except Environments and all standard assets.
Working with the Trigger Click
Add Trigger Click
Open the Trigger Hover Panel by clicking + Add Trigger in the side panel of a selected object.
The Hover Panel appears on the right edge of the window in front of the Side Panel.
Click Click to attach the trigger to the selected training object.