What's new in 3spin Learning version 2022.1
New Features
- New Variables Module to set and use own Number and True/False Variables
- Add and name Variables Modules in local scenes or global
- Create your own Number Variables, name them, and set an initial value
- Create your own True/False Variables, name them, and set an initial value
- New Action Modify Variable
- Use simple math operations like Subtract, Add, Multiply with a number or the value of another Number Variable
- Set a new value of a Number Variable and overwrite the current value with a number, the initial value (like a Reset), or the value of another Number Variable
- Toggle the current value of a True/False Variable
- Set a new value of a True/False Variable and overwrite the current value with true/false, the initial value (like a Reset), or the value of another True/False Variable
- New Condition Compare Variable
- Use simple math comparisons like Greater/Equal, Smaller/Equal, Equals with a number, the initial value, or the value of another Number Variable
- Check if the value equals true or false, the initial value, or the value of another True/False Variable
- New Condition Object Is Active
- Check if an object is shown and active or hidden and inactive
- New Condition Trigger Is Running
- Check if a trigger and its actions are still running
- Copy & Paste in WMS
- Copy and paste Objects or Groups from one scene to another scene
- Copy and paste Objects or Groups from local scenes to global and vice versa
- Copy and paste Objects, Groups, or complete Scenes from one training to another training
- New Action Feedback Subtype Message
- Show a Snackbar Message with short text for a few seconds
- Behaviours on Image and Text Objects
- Set Movable to allow Image and Text Objects to get grabbed and moved around
- Set Teleportable to forbid or allow teleporting on Image or Text Objects
- Set Collidable to choose if an Image or Text Object collides with other Objects
- Set Physics to make Image and Text Objects get physical characteristics
- Configure Tags on Image and Text Objects to make them a valid target for Trigger Enter or Leave
- Action Change Behaviour now can be used on Image and Text Objects, too
Improvements
- New Toolbar for Learner and Spectator in "Learn together" training
- Added Quit and Fullscreen-Toggle Button for Desktop App
- Added possibility to view and change size and position properties of many scene objects via the Side Panel in WMS
- Added automatic fixing of invalid training configuration when loading training for editing
- Team admins are allowed to update their team names
- Added team role to User List page
Changes
- Changed Asset List Entries to not include training and history counts to improve loading times
- Changed Training List Entries to not include scene and asset counts to improve loading times
- Disabled Cut functionality via Keyboard Shortcut for Triggers and Actions. Please use Copy/Paste and remove the unnecessary Triggers and Actions manually
Bug Fixes
- Fixed an issue that caused inactive controllers to appear at the head position on the Oculus Quest
- Fixed Helper Companion Action Appear at Position allowing waypoints from other scenes to be selectable in dropdown
- Fixed the change of Physics Behaviour running state being overridden when handling the object during execution of the Change Behaviour Action
- Fixed an issue where the world anchor menu could not be used correctly on the HoloLens
- Fixed the fade-in happening too early by improving performance when switching scenes and by increasing the maximum timeout to fade back in
Coming Soon
- Courses and Units
- 3D Asset glTF / GLB support